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  1. SUPER-J11BIT

    Content reorganization (no more website)

    Quick announcement: I’ve decided to stop using my website — not because of problems, but because it’s no longer necessary. Canva was too heavy to maintain, and I prefer a lighter, more efficient setup. Everything is now available here: Proton Drive — fixed link with all SNES patches itch.io —...
  2. SUPER-J11BIT

    SNES - Pang X Street Fighter II

    Buster has now integrated three iconic powers into his harpoon gun: Hadoken, Yoga Fire, and Tiger Shot. In the GIF below, you can see him firing each one in sequence, testing their energy and timing. Right now I’m debating an important detail: should I use the original Street Fighter II sound...
  3. SUPER-J11BIT

    SNES - Pang X Street Fighter II

    Buster has loaded the powers of six World Warriors into his harpoon gun. Following the map recovered from the destroyed cyborg, he now travels across the classic Street Fighter II stages — each one corrupted by Bison’s energy spheres. From Tokyo to New York, from the USSR to Brazil, every stop...
  4. SUPER-J11BIT

    SNES - Pang X Street Fighter II

    Hey everyone! Just wanted to share a quick update on the project I’ve been working on. I finally got the character walking in‑game, and seeing him move around the world I’m building feels really rewarding. There’s also a big milestone: In the original Street Fighter 2, this scene was only...
  5. SUPER-J11BIT

    SNES - Pang X Street Fighter II

    SNES - Pang X Street Fighter II Buster, the hero of Pang, has to destroy the energy spheres left behind by M. Bison in every classic stage from Street Fighter II. Along the way, he finds a cyborg wrecked in a fight with Ryu. From the remains, Buster recovers combat data from six legendary...
  6. SUPER-J11BIT

    SNES - Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

    SNES-Patch 05/02/2026 Guide Preview Turrican 1.5 The Avalon 1 has fallen under attack. Robots malfunction, mutants outsmart you, and some even steal advanced armor to turn themselves into deadly bosses. As Bren McGuire-still without the iconic Turrican suit-you fight through collapsing decks...
  7. SUPER-J11BIT

    SNES - Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

    The patch is ready! Releasing tomorrow! Good news: the patch is finished! Tomorrow you’ll finally be able to try all the fixes and improvements the community asked for. Thanks for all your feedback — it really helped shape this update.
  8. SUPER-J11BIT

    [SMW Hacking] Building a Point‑and‑Click Engine on the SNES Using Sequential Blocks

    I’ve been experimenting with a sequential “password block” system in Super Mario World using custom ASM blocks. Each block increases a RAM counter only if it’s touched in the correct order, and a final door checks the value and automatically triggers the end‑level sequence. What’s interesting is...
  9. SUPER-J11BIT

    SNES - Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

    Mini Update: I Just Had to Show You This Okay, I know.. I said the next post would be the official announcement of the finished game. But I'm breaking that rule for a very good reason. While working on the final level, I ended up putting together this armor hall.. and it turned out so good...
  10. SUPER-J11BIT

    SNES - Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

    Development Update: Level Coding Has Begun! Hey everyone! Just wanted to let you know that I've officially started coding the levels. All bosses and enemies are already done, so from now on I’ll be focusing on building the actual structure of the game. I’m aiming for somewhere between 5 and...
  11. SUPER-J11BIT

    SNES - Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

    New Boss Reveal! Hey folks! It's time to introduce the third boss.. and yep, you guessed it: this one flies, zips around, locks onto you, and blasts you like you're the last pixel left on Earth.
  12. SUPER-J11BIT

    SNES - Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

    New Boss Reveal: The Rolling Mutant Hey everyone! Time to show off the second boss-another mutant who managed to steal the advanced armor... and figured out a whole new way to weaponize it. His Signature Move He morphs into a high-speed rolling ball, tearing across the arena while dropping...
  13. SUPER-J11BIT

    SNES - Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

    Fresh Update from the Pixel Lab - Meet the First Mutant Boss Wearing the Stolen Armor Hey everyone! In my previous post, I talked about a new feature I've been adding to the game: mutants aren't just savage and unpredictable. they're smart enough to steal and use advanced armors for a short...
  14. SUPER-J11BIT

    SNES - Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

    Jetpack Chaos Inside the Avalon 1 Our hero just unlocked his new favorite hobby: flying around inside the United Planets Freedom Forces' flagship, the mighty Avalon 1. One second he's on the floor, the next he's on the ceiling, and the next he's zooming past two confused drones who are...
  15. SUPER-J11BIT

    SNES - Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

    Giant Mutants Are Live - and They Don't Move... Because They Don't Need To Today was giant?mutant testing day. And honestly? I'm starting to think I created a whole new category of unfair. These things don't walk. They don't chase you. They don't flank, hide, or do anything remotely tactical...
  16. SUPER-J11BIT

    SNES - Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

    Mutants Are Live - and These Guys Are Way Too Smart! Today was mutant?testing day. And let me tell you...these guys are NOTHING like the robots. Robots explode. Robots break. Robots accept their fate. Mutants? Mutants plot. These sneaky creatures move between cover, switch positions, and shoot...
  17. SUPER-J11BIT

    SNES - Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

    Testing the first enemies - time to wipe out some robots! I've started testing the first robot enemies in the game. It's that glorious phase where things explode, systems break, and I figure out what actually works. I'm developing this solo, but trust me - I'm ready to wipe out some robots and...
  18. SUPER-J11BIT

    SNES - Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

    Boss Level Concept in Shinobi Style Hi everyone, I’m working on a concept for a boss level inspired by the style of Shinobi. The idea is a compact, symmetrical arena designed for a fast, timing‑based fight where precision and quick reactions are key. The boss would be faced in this kind of...
  19. SUPER-J11BIT

    SNES - Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

    New GIF From My Game! MENU-INTRO-LEVEL Here's a new GIF from my project: it shows the main menu, the full introduction, and a section of the weapon testing level. Everything is still in development, but this preview gives a solid feel for the game's style and pacing. Let me know what you think!
  20. SUPER-J11BIT

    SNES - Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

    Avalon 1 Teleport-Elevator The Avalon 1 is a multi-level starship. To move between floors, you don't use stairs or a normal elevator - you use a teleport-elevator. Find the platform with the green LEDs. When you step on it, the system activates and instantly teleports you to the upper or lower...
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